• Its a third person platformer game. In this game player is a goblin who is trying to sneak in a mansion and
finding parts to make a massage chair for himself.This was group project with a team 20 people including me.
What did I learn?
• I learned about how to make game design documents, grey boxing levels, meshing rooms, making mood boards and working with other team members.
Goals
• Learn how to work in a team.
• Improve game design and level design skills.
Challenges faced and how I overcame them.
• Designing a guest room that doesn’t look too empty or full of meshes.
Fix: I took feedback from all my colleagues and made some new iteration on the bases of the old and came with the final design that everyone loved.
• Making a master bedroom with a teammate.
Fix: I made an initial design on the basis of guest room and showed it to my teammate who was working with me.
He gave his opinions on the design I made. Then both of us came to a final design and meshed it all together.
Testing
• Player can use his ability when he was interacting in the shop.
Fix: Pause the player movements and do check before using ability if player is in shop or not. If yes don’t use ability. If no, then you can use ability.
• Player unable to cross tutorial AI.
Fix: Fix the collision of the AI or increase the space for the player to go around it.
• AI is only making sound effect and not moving.
Fix: Rearrange the AI blackboard to work.
• Player floating in the air.
Fix: Fix player collisions.
• AI is only looking at the player and not moving.
Fix: Rearrange the AI blackboard to work.
• Player wallet not updating.
Fix: Problem in the player UI for wallet wasn’t updating due to some mathematical issue and not updating it.