- Far cry 5 Custom Level
About the project?
- • I made a custom outpost for Far Cry 5.
What did I learn?
- •I learned about how to make a level design document, playtesting, designing levels in different engine, basic and advance fundamentals of designing levels.
- • Make a challenging and engaging gameplay.
- • Design for replayability with multiple approaches and tactics.
- • Encourage exploration and experimentation within the level.
Playthrough, Pathway and Enemy Placements.
• Black- Pathway and Entry Points.
Skills I learned
- Game Design
- Level Design